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Description
  • Není k dispozici (cs)
  • Virtual immersive environments or telepresence setups often consist of multiple cameras which have to be calibrated. We present a convenient method for doing this. The minimum is three cameras, but there is no upper limit. The method is fully automatic and a freely moving bright spot is the only calibration object. A set of virtual 3D points is made by waving the bright spot through the working volume. Its projections are found with sub-pixel precision and verified by a robust RANSAC analysis. The cameras do not have to see all points, only reasonable overlap between camera subgroups is necessary. Projective structures are computed via rank-4 factorization and the Euclidean stratification is done by imposing geometric constraints. This linear estimate initializes a post-processing computation of non-linear distortion which is also fully automatic. We suggest a trick on how to use a very ordinary laser pointer as the calibration object. We show that it is possible to calibrate an immers
  • Virtual immersive environments or telepresence setups often consist of multiple cameras which have to be calibrated. We present a convenient method for doing this. The minimum is three cameras, but there is no upper limit. The method is fully automatic and a freely moving bright spot is the only calibration object. A set of virtual 3D points is made by waving the bright spot through the working volume. Its projections are found with sub-pixel precision and verified by a robust RANSAC analysis. The cameras do not have to see all points, only reasonable overlap between camera subgroups is necessary. Projective structures are computed via rank-4 factorization and the Euclidean stratification is done by imposing geometric constraints. This linear estimate initializes a post-processing computation of non-linear distortion which is also fully automatic. We suggest a trick on how to use a very ordinary laser pointer as the calibration object. We show that it is possible to calibrate an immers (en)
Title
  • A Convenient Multi-Camera Self-Calibration for Virtual Environments
  • Není k dispozici (cs)
  • A Convenient Multi-Camera Self-Calibration for Virtual Environments (en)
skos:prefLabel
  • A Convenient Multi-Camera Self-Calibration for Virtual Environments
  • Není k dispozici (cs)
  • A Convenient Multi-Camera Self-Calibration for Virtual Environments (en)
skos:notation
  • RIV/68407700:21230/05:03113992!RIV07-AV0-21230___
http://linked.open.../vavai/riv/strany
  • 407;422
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • P(1ET101210406), P(1ET101210407), P(1M0567)
http://linked.open...iv/cisloPeriodika
  • 4
http://linked.open...vai/riv/dodaniDat
http://linked.open...aciTvurceVysledku
http://linked.open.../riv/druhVysledku
http://linked.open...iv/duvernostUdaju
http://linked.open...titaPredkladatele
http://linked.open...dnocenehoVysledku
  • 510824
http://linked.open...ai/riv/idVysledku
  • RIV/68407700:21230/05:03113992
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • camera calibration; camera dome; multicamera calibration; selfcalibration; virtual room (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...odStatuVydavatele
  • US - Spojené státy americké
http://linked.open...ontrolniKodProRIV
  • [B71D631D42B9]
http://linked.open...i/riv/nazevZdroje
  • PRESENCE: Teleoperators and Virtual Environments
http://linked.open...in/vavai/riv/obor
http://linked.open...ichTvurcuVysledku
http://linked.open...cetTvurcuVysledku
http://linked.open...vavai/riv/projekt
http://linked.open...UplatneniVysledku
http://linked.open...v/svazekPeriodika
  • 14
http://linked.open...iv/tvurceVysledku
  • Pajdla, Tomáš
  • Svoboda, Tomáš
  • Martinec, Daniel
issn
  • 1054-7460
number of pages
http://localhost/t...ganizacniJednotka
  • 21230
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