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Description
  • Massively multiplayer online (MMO) games represent a long-standing, intensive and wide spread type of online applications whose popularity continues to grow. Although just a mere entertainment and leisure activity for most gamers, its potentially negative and addictive outcomes were intensively studied and recently also acknowledged by the American Psychiatric Association (2013). MMOs are essentially a social activity, but empirical studies are equivocal in identifying whether and to what extent the social factors help develop the addictive gaming habits associated with these applications. The present study seeks to directly identify the role of social factors in online addictive gaming. Survey data from 667 MMO gamers were analysed. Together with an online game addiction scale, the investigated psychological factors included social motivation for gaming, online peer attachment and social self-efficacy.
  • Massively multiplayer online (MMO) games represent a long-standing, intensive and wide spread type of online applications whose popularity continues to grow. Although just a mere entertainment and leisure activity for most gamers, its potentially negative and addictive outcomes were intensively studied and recently also acknowledged by the American Psychiatric Association (2013). MMOs are essentially a social activity, but empirical studies are equivocal in identifying whether and to what extent the social factors help develop the addictive gaming habits associated with these applications. The present study seeks to directly identify the role of social factors in online addictive gaming. Survey data from 667 MMO gamers were analysed. Together with an online game addiction scale, the investigated psychological factors included social motivation for gaming, online peer attachment and social self-efficacy. (en)
Title
  • The role of social motivation and sociability of gamers in online game addiction
  • The role of social motivation and sociability of gamers in online game addiction (en)
skos:prefLabel
  • The role of social motivation and sociability of gamers in online game addiction
  • The role of social motivation and sociability of gamers in online game addiction (en)
skos:notation
  • RIV/00216224:14230/14:00073771!RIV15-GA0-14230___
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • P(GAP407/12/1831)
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  • 2
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  • 43185
http://linked.open...ai/riv/idVysledku
  • RIV/00216224:14230/14:00073771
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • online game addiction; social motivation; sociability; social self-efficacy; peer-attachment (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...odStatuVydavatele
  • CZ - Česká republika
http://linked.open...ontrolniKodProRIV
  • [12B32F5A68D3]
http://linked.open...i/riv/nazevZdroje
  • Cyberpsychology: Journal of psychosocial research on cyberspace
http://linked.open...in/vavai/riv/obor
http://linked.open...ichTvurcuVysledku
http://linked.open...cetTvurcuVysledku
http://linked.open...vavai/riv/projekt
http://linked.open...UplatneniVysledku
http://linked.open...v/svazekPeriodika
  • 8
http://linked.open...iv/tvurceVysledku
  • Blinka, Lukas
  • Mikuška, Jakub
issn
  • 1802-7962
number of pages
http://localhost/t...ganizacniJednotka
  • 14230
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