. . "Lukavsk\u00FD, Ji\u0159\u00ED" . "21;25" . "[151D1D60171F]" . . "5"^^ . "RIV/68081740:_____/06:00049870!RIV07-AV0-68081740" . "RIV/68081740:_____/06:00049870" . . "Psychika virtu\u00E1ln\u00ED bytosti" . "Psychika virtu\u00E1ln\u00ED bytosti"@cs . . . . "2"^^ . "The Virtual Being's Mind"@en . "Kognice 2006" . "virtual human; virtual world; affordance"@en . "Virtual beings are being used in computer games, film industry, education and even in therapy. They need a functional model of mind \u2013 to process the signals from environment, to set their goals and to act. In this work we try to define the term of virtual being and to illustrate this concept in one particular project. Virtual beings in IVE Project have three remarkable features: 1) their perception is based on Gibson's theory of affordances, 2) their actions are planned using Belief-Desire-Intention theory, 3) their behavior can be dynamically simplified using Level-of-Detail technique."@en . . "1"^^ . . "Brom, C." . "80-86174-10-7" . "Z(AV0Z70250504)" . "The Virtual Being's Mind"@en . . "2006-10-06+02:00"^^ . . "Psychika virtu\u00E1ln\u00ED bytosti"@cs . . . "Virtu\u00E1ln\u00ED bytosti nach\u00E1z\u00ED uplatn\u011Bn\u00ED v po\u010D\u00EDta\u010Dov\u00FDch hr\u00E1ch, ve filmu, v\u00FDuce i terapii. Tyto bytosti pot\u0159ebuj\u00ED sv\u016Fj funk\u010Dn\u00ED model psychiky \u2013 pot\u0159ebuj\u00ED zpracov\u00E1vat sign\u00E1ly z prost\u0159ed\u00ED, stanovovat sv\u00E9 bezprost\u0159edn\u00ED c\u00EDle a na z\u00E1klad\u011B toho jednat. C\u00EDlem p\u0159\u00EDsp\u011Bvku je vymezit pojem virtu\u00E1ln\u00ED bytosti a ilustrovat na konkr\u00E9tn\u00EDm projektu \u2013 IVE \u2013 mo\u017Enost modelovat chov\u00E1n\u00ED jednoduch\u00FDch bytost\u00ED. Virtu\u00E1ln\u00ED bytosti v maj\u00ED v tomto projektu t\u0159i z\u00E1kladn\u00ED charakteristick\u00E9 rysy: 1) jejich vn\u00EDm\u00E1n\u00ED vych\u00E1z\u00ED z Gibsonova konceptu afordanc\u00ED, 2) jejich jedn\u00E1n\u00ED je rozvrhov\u00E1no pomoc\u00ED Belief-Desire-Intention teorie M. E. Bratmana, 3) chov\u00E1n\u00ED bytost\u00ED v odlehl\u00FDch \u010D\u00E1stech sv\u011Bta je mo\u017En\u00E9 zjednodu\u0161ovat podle Level-of-Detail techniky." . "Virtu\u00E1ln\u00ED bytosti nach\u00E1z\u00ED uplatn\u011Bn\u00ED v po\u010D\u00EDta\u010Dov\u00FDch hr\u00E1ch, ve filmu, v\u00FDuce i terapii. Tyto bytosti pot\u0159ebuj\u00ED sv\u016Fj funk\u010Dn\u00ED model psychiky \u2013 pot\u0159ebuj\u00ED zpracov\u00E1vat sign\u00E1ly z prost\u0159ed\u00ED, stanovovat sv\u00E9 bezprost\u0159edn\u00ED c\u00EDle a na z\u00E1klad\u011B toho jednat. C\u00EDlem p\u0159\u00EDsp\u011Bvku je vymezit pojem virtu\u00E1ln\u00ED bytosti a ilustrovat na konkr\u00E9tn\u00EDm projektu \u2013 IVE \u2013 mo\u017Enost modelovat chov\u00E1n\u00ED jednoduch\u00FDch bytost\u00ED. Virtu\u00E1ln\u00ED bytosti v maj\u00ED v tomto projektu t\u0159i z\u00E1kladn\u00ED charakteristick\u00E9 rysy: 1) jejich vn\u00EDm\u00E1n\u00ED vych\u00E1z\u00ED z Gibsonova konceptu afordanc\u00ED, 2) jejich jedn\u00E1n\u00ED je rozvrhov\u00E1no pomoc\u00ED Belief-Desire-Intention teorie M. E. Bratmana, 3) chov\u00E1n\u00ED bytost\u00ED v odlehl\u00FDch \u010D\u00E1stech sv\u011Bta je mo\u017En\u00E9 zjednodu\u0161ovat podle Level-of-Detail techniky."@cs . "Praha" . "Praha" . . "495950" . "Psychika virtu\u00E1ln\u00ED bytosti" . . . "Psychologick\u00FD \u00FAstav AV \u010CR" .