"Applications often contain deforming meshes. We thus introduce a multiresolution scheme for deforming meshes. It enables us to obtaion different approximations over all the frames of an animation. Moreover, we provide an efficient connectivity docing by means of triangle strips as well as a flexible framework adapted to the GPU pipeline. our approach enables real-time performance and, at the same time, provides accurate approximations." . . . "978-3-540-69386-4" . "Computational Science - ICCS 2008" . . "Level-of-Detail Triangle Stripts for Deforming Meshes"@en . . . . "Kolingerov\u00E1, Ivana" . "23520" . "RIV/49777513:23520/08:00502235!RIV10-MSM-23520___" . . "RIV/49777513:23520/08:00502235" . . "Springer-Verlag" . "Parus, Jind\u0159ich" . "4"^^ . "2006-06-25+02:00"^^ . . "Berlin" . "Chover, Miguel" . "000256933800010" . "Level-of-Detail Triangle Stripts for Deforming Meshes" . "Ramos, Francisco" . . . . "[F4CC8F191635]" . "Applications often contain deforming meshes. We thus introduce a multiresolution scheme for deforming meshes. It enables us to obtaion different approximations over all the frames of an animation. Moreover, we provide an efficient connectivity docing by means of triangle strips as well as a flexible framework adapted to the GPU pipeline. our approach enables real-time performance and, at the same time, provides accurate approximations."@en . "2"^^ . . "V" . "Krakow" . "10"^^ . "multiresolution; level of detail; GPU triangle stirps; deforming meshes"@en . "Level-of-Detail Triangle Stripts for Deforming Meshes" . . . "376671" . . "Level-of-Detail Triangle Stripts for Deforming Meshes"@en . .