. . "The Real and the Virtual" . . "2"^^ . "1"^^ . "Z(MSM0021620843)" . "RIV/00216208:11240/09:00012824" . . "RIV/00216208:11240/09:00012824!RIV10-MSM-11240___" . "The Real and the Virtual" . . . . . . "Oxford, Velk\u00E1 Brit\u00E1nie" . . "Maj, Anna" . "[A54AB5C22BD4]" . "Cybercultures; Internet Research; Anthropology; WWW; Virtual Environments"@en . . "The Real and the Virtual" . "338240" . . "978-1-84888-012-2" . "202"^^ . "The Real and the Virtual"@en . . . "The Real and the Virtual"@en . . "Critical Issues, 113" . "Being a contemporary dominating cultural paradigm, cyberculture is an important subject for a wide range of researchers representing various disciplines. Thus, the idea of interdisciplinary exchange of knowledge through presenting results of diversified research projects seems to be crucial for their further development at both local and global levels. The research problems connected with cyberculture (or rather cybercultures) nowadays are those arising in the field of philosophy, psychology, sociology, culture, media and game studies, IT studies, engineering, design and law. This volume presents an interesting selection of academic papers on cybercultures in the inter-disciplinary context." . . "11240" . "202"^^ . "Inter-Disciplinary Press" . "Being a contemporary dominating cultural paradigm, cyberculture is an important subject for a wide range of researchers representing various disciplines. Thus, the idea of interdisciplinary exchange of knowledge through presenting results of diversified research projects seems to be crucial for their further development at both local and global levels. The research problems connected with cyberculture (or rather cybercultures) nowadays are those arising in the field of philosophy, psychology, sociology, culture, media and game studies, IT studies, engineering, design and law. This volume presents an interesting selection of academic papers on cybercultures in the inter-disciplinary context."@en . . "\u0158\u00EDha, Daniel" .