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Statements

Subject Item
n2:RIV%2F68407700%3A21450%2F03%3A00213139%21RIV14-MSM-21450___
rdf:type
n16:Vysledek skos:Concept
dcterms:description
Sketching is a major means of exploiting the first conceptual developments in architectural design. If we want to support the architect in the ideas-developing phase of design then we need to understand the conventions of depiction and encoding in drawings. The theory of graphic units provides an extended list of such conventions that are widely used. We propose that a multi-agent system for recognition of graphic units in drawings is fruitful: agents can specialize in graphic units, a multi-agent system can deal with ambiguity through negotiation and conflict resolution, and multi-agent systems function in dynamically changing environments. We first make a multi-agent system that can do something simpler: playing Mah Jong solitary. The Mah Jong solitary system shares the following important features with a multi-agent system that can recognize graphic units: (1) specialized agents for moves; (2) negotiation between agents to establish the best move; (3) dynamically changing environment; and (4) search activity in more advanced strategies. The paper presents the theoretical basis of graphic units and multi-agents systems. The multi-agent framework and its implementation is presented. Various levels of game play are distinguished, and these are correlated to the multi-agent system. The paper shows how the findings form the basis for graphic unit recognition. Sketching is a major means of exploiting the first conceptual developments in architectural design. If we want to support the architect in the ideas-developing phase of design then we need to understand the conventions of depiction and encoding in drawings. The theory of graphic units provides an extended list of such conventions that are widely used. We propose that a multi-agent system for recognition of graphic units in drawings is fruitful: agents can specialize in graphic units, a multi-agent system can deal with ambiguity through negotiation and conflict resolution, and multi-agent systems function in dynamically changing environments. We first make a multi-agent system that can do something simpler: playing Mah Jong solitary. The Mah Jong solitary system shares the following important features with a multi-agent system that can recognize graphic units: (1) specialized agents for moves; (2) negotiation between agents to establish the best move; (3) dynamically changing environment; and (4) search activity in more advanced strategies. The paper presents the theoretical basis of graphic units and multi-agents systems. The multi-agent framework and its implementation is presented. Various levels of game play are distinguished, and these are correlated to the multi-agent system. The paper shows how the findings form the basis for graphic unit recognition.
dcterms:title
Learning from Mah Jong - Towards a multi-agent system that can recognize graphic units Learning from Mah Jong - Towards a multi-agent system that can recognize graphic units
skos:prefLabel
Learning from Mah Jong - Towards a multi-agent system that can recognize graphic units Learning from Mah Jong - Towards a multi-agent system that can recognize graphic units
skos:notation
RIV/68407700:21450/03:00213139!RIV14-MSM-21450___
n4:aktivita
n6:S
n4:aktivity
S
n4:dodaniDat
n13:2014
n4:domaciTvurceVysledku
Achten, Henri Hubertus
n4:druhVysledku
n17:D
n4:duvernostUdaju
n12:S
n4:entitaPredkladatele
n10:predkladatel
n4:idSjednocenehoVysledku
613299
n4:idVysledku
RIV/68407700:21450/03:00213139
n4:jazykVysledku
n18:eng
n4:klicovaSlova
artificial intelligence; games; graphic units; agents
n4:klicoveSlovo
n5:graphic%20units n5:artificial%20intelligence n5:games n5:agents
n4:kontrolniKodProRIV
[84CEA282A0D3]
n4:mistoKonaniAkce
Tainan
n4:mistoVydani
Dordrecht
n4:nazevZdroje
Digital Design: Research and Practice - Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures
n4:obor
n15:IN
n4:pocetDomacichTvurcuVysledku
1
n4:pocetTvurcuVysledku
2
n4:rokUplatneniVysledku
n13:2003
n4:tvurceVysledku
Jessurun, J. Achten, Henri Hubertus
n4:typAkce
n19:WRD
n4:wos
000183787600012
n4:zahajeniAkce
2003-10-13+02:00
s:numberOfPages
10
n11:hasPublisher
Springer Netherlands
n8:isbn
978-1-4020-1210-5
n9:organizacniJednotka
21450