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Statements

Subject Item
n2:RIV%2F68407700%3A21230%2F13%3A00196508%21RIV14-TA0-21230___
rdf:type
n10:Vysledek skos:Concept
rdfs:seeAlso
http://link.springer.com/chapter/10.1007/978-1-4471-4519-6_14
dcterms:description
The aim of this chapter is to present a set of tools that enable ease of modification, manipulation, and rendering similar to 3D animation systems, whilst preserving the expressivity and simplicity of the original hand-drawn animation. To achieve this, it is necessary to infer a part of the structural information hidden in the sequence of hand-drawn images, namely the partitioning into meaningful segments, their topology variations, depth ordering, and correspondences. Since this inference can be very ambiguous and cannot be fully automated, we let the artist provide a couple of rough hints that make this problem tractable. The aim of this chapter is to present a set of tools that enable ease of modification, manipulation, and rendering similar to 3D animation systems, whilst preserving the expressivity and simplicity of the original hand-drawn animation. To achieve this, it is necessary to infer a part of the structural information hidden in the sequence of hand-drawn images, namely the partitioning into meaningful segments, their topology variations, depth ordering, and correspondences. Since this inference can be very ambiguous and cannot be fully automated, we let the artist provide a couple of rough hints that make this problem tractable.
dcterms:title
Computer-Assisted Repurposing of Existing Animations Computer-Assisted Repurposing of Existing Animations
skos:prefLabel
Computer-Assisted Repurposing of Existing Animations Computer-Assisted Repurposing of Existing Animations
skos:notation
RIV/68407700:21230/13:00196508!RIV14-TA0-21230___
n10:predkladatel
n11:orjk%3A21230
n4:aktivita
n15:P
n4:aktivity
P(TE01020415)
n4:dodaniDat
n13:2014
n4:domaciTvurceVysledku
n5:2820641
n4:druhVysledku
n17:C
n4:duvernostUdaju
n23:S
n4:entitaPredkladatele
n20:predkladatel
n4:idSjednocenehoVysledku
66611
n4:idVysledku
RIV/68407700:21230/13:00196508
n4:jazykVysledku
n21:eng
n4:klicovaSlova
animation; rendering; modification; 3D; segmentation; algorithm
n4:klicoveSlovo
n7:3D n7:segmentation n7:animation n7:rendering n7:algorithm n7:modification
n4:kontrolniKodProRIV
[4D05B87BF260]
n4:mistoVydani
London
n4:nazevEdiceCisloSvazku
Computational Imaging and Vision č. sv. 42
n4:nazevZdroje
Image and Video-based Artistic Stylisation
n4:obor
n6:IN
n4:pocetDomacichTvurcuVysledku
1
n4:pocetStranKnihy
397
n4:pocetTvurcuVysledku
2
n4:projekt
n12:TE01020415
n4:rokUplatneniVysledku
n13:2013
n4:tvurceVysledku
Dingliana, J. Sýkora, Daniel
s:numberOfPages
24
n16:doi
10.1007/978-1-4471-4519-6_14
n8:hasPublisher
Springer-Verlag
n19:isbn
978-1-4471-4518-9
n14:organizacniJednotka
21230