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Statements

Subject Item
n2:RIV%2F68407700%3A21230%2F12%3A00198824%21RIV13-TA0-21230___
rdf:type
skos:Concept n7:Vysledek
dcterms:description
This paper describes the design and optimisation of a motion cueing algorithm for a truck simulator. However, the optimisation process described here can be applied for other simulators, in particular ground vehicle simulators. With the washout filter being the most common solution in simulation technology applications, the main idea of the optimisation procedure presented in this paper is the use of numerical tools to determine suitable washout algorithm parameters while respecting all kinematic and dynamical limitations of the motion platform including the perceptual thresholds of the vestibular system. These limitations are covered by a detailed mathematical model of the whole motion cuing system also described here. Washout algorithm consists of many different parameters the impact of which on the quality of motion cueing has not been clearly identified yet or is difficult to deduce. Therefore, the setup is often based on the programmer's experience. This article describes a method of optimising these parameters by means of a genetic algorithm. The optimisation criterion, expressed in the form of a fitness function, is the highest fidelity of motion cueing. This paper describes the design and optimisation of a motion cueing algorithm for a truck simulator. However, the optimisation process described here can be applied for other simulators, in particular ground vehicle simulators. With the washout filter being the most common solution in simulation technology applications, the main idea of the optimisation procedure presented in this paper is the use of numerical tools to determine suitable washout algorithm parameters while respecting all kinematic and dynamical limitations of the motion platform including the perceptual thresholds of the vestibular system. These limitations are covered by a detailed mathematical model of the whole motion cuing system also described here. Washout algorithm consists of many different parameters the impact of which on the quality of motion cueing has not been clearly identified yet or is difficult to deduce. Therefore, the setup is often based on the programmer's experience. This article describes a method of optimising these parameters by means of a genetic algorithm. The optimisation criterion, expressed in the form of a fitness function, is the highest fidelity of motion cueing.
dcterms:title
Design and Optimisation of a Motion Cueing Algorithm for a Truck Simulator Design and Optimisation of a Motion Cueing Algorithm for a Truck Simulator
skos:prefLabel
Design and Optimisation of a Motion Cueing Algorithm for a Truck Simulator Design and Optimisation of a Motion Cueing Algorithm for a Truck Simulator
skos:notation
RIV/68407700:21230/12:00198824!RIV13-TA0-21230___
n7:predkladatel
n20:orjk%3A21230
n4:aktivita
n16:P
n4:aktivity
P(TA01030574)
n4:dodaniDat
n9:2013
n4:domaciTvurceVysledku
n6:5112990
n4:druhVysledku
n12:D
n4:duvernostUdaju
n21:S
n4:entitaPredkladatele
n18:predkladatel
n4:idSjednocenehoVysledku
130264
n4:idVysledku
RIV/68407700:21230/12:00198824
n4:jazykVysledku
n15:eng
n4:klicovaSlova
Motion cueing algorithm; washout algorithm; optimisation; genetic algorithm; simulator; truck simulator; motion platform
n4:klicoveSlovo
n5:truck%20simulator n5:simulator n5:optimisation n5:genetic%20algorithm n5:motion%20platform n5:washout%20algorithm n5:Motion%20cueing%20algorithm
n4:kontrolniKodProRIV
[9759D473D1B3]
n4:mistoKonaniAkce
Essen
n4:mistoVydani
Ghent
n4:nazevZdroje
European Simulation and Modelling Conference 2012
n4:obor
n8:JD
n4:pocetDomacichTvurcuVysledku
1
n4:pocetTvurcuVysledku
1
n4:projekt
n11:TA01030574
n4:rokUplatneniVysledku
n9:2012
n4:tvurceVysledku
Thöndel, Evžen
n4:typAkce
n19:WRD
n4:zahajeniAkce
2012-10-22+02:00
s:numberOfPages
6
n10:hasPublisher
EUROSIS - ETI
n17:isbn
978-90-77381-73-1
n13:organizacniJednotka
21230