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Statements

Subject Item
n2:RIV%2F67985556%3A_____%2F11%3A00369804%21RIV12-AV0-67985556
rdf:type
n4:Vysledek skos:Concept
dcterms:description
Bidirectional texture function (BTF) is 7D function of planar coordinates, spectral coordinate, and viewing and illumination angles, respectively. BTF is the recent most advanced representation of visual properties of surface materials. Unlike smooth textures, it specifies their altering appearance due to varying illumination and viewing conditions. This BTF visual appearance dependency on viewing and illumination conditions significantly complicates not only its acquisition, representation, and modeling but also makes its rendering noticeably more demanding. BTF textures are acquired by costly measurements of real materials and their subsequent nontrivial processing. While several techniques for measurement or processing of BTF textures have been described already, there is no environment allowing to support BTF texture rendering. This contribution describes novel Blender texture plugin for the purpose of BTF texture mapping and rendering. The plugin benefits from our previously developed BTF Roller texture enlargement method which is integral part of its implementation. Bidirectional texture function (BTF) is 7D function of planar coordinates, spectral coordinate, and viewing and illumination angles, respectively. BTF is the recent most advanced representation of visual properties of surface materials. Unlike smooth textures, it specifies their altering appearance due to varying illumination and viewing conditions. This BTF visual appearance dependency on viewing and illumination conditions significantly complicates not only its acquisition, representation, and modeling but also makes its rendering noticeably more demanding. BTF textures are acquired by costly measurements of real materials and their subsequent nontrivial processing. While several techniques for measurement or processing of BTF textures have been described already, there is no environment allowing to support BTF texture rendering. This contribution describes novel Blender texture plugin for the purpose of BTF texture mapping and rendering. The plugin benefits from our previously developed BTF Roller texture enlargement method which is integral part of its implementation.
dcterms:title
BTF Rendering in Blender BTF Rendering in Blender
skos:prefLabel
BTF Rendering in Blender BTF Rendering in Blender
skos:notation
RIV/67985556:_____/11:00369804!RIV12-AV0-67985556
n4:predkladatel
n5:ico%3A67985556
n3:aktivita
n14:P n14:Z
n3:aktivity
P(1M0572), P(GA102/08/0593), P(GAP103/11/0335), Z(AV0Z10750506)
n3:dodaniDat
n7:2012
n3:domaciTvurceVysledku
n20:8669503 n20:2890542
n3:druhVysledku
n10:D
n3:duvernostUdaju
n21:S
n3:entitaPredkladatele
n22:predkladatel
n3:idSjednocenehoVysledku
188822
n3:idVysledku
RIV/67985556:_____/11:00369804
n3:jazykVysledku
n8:eng
n3:klicovaSlova
rendering; biderectional texture function; Blender
n3:klicoveSlovo
n19:Blender n19:biderectional%20texture%20function n19:rendering
n3:kontrolniKodProRIV
[1DEC28AB6780]
n3:mistoKonaniAkce
Hong Kong
n3:mistoVydani
New York, USA
n3:nazevZdroje
Proceedings of VRCAI 2011: ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications to Industry
n3:obor
n6:BD
n3:pocetDomacichTvurcuVysledku
2
n3:pocetTvurcuVysledku
2
n3:projekt
n15:1M0572 n15:GAP103%2F11%2F0335 n15:GA102%2F08%2F0593
n3:rokUplatneniVysledku
n7:2011
n3:tvurceVysledku
Hatka, Martin Haindl, Michal
n3:typAkce
n17:WRD
n3:zahajeniAkce
2011-12-11+01:00
n3:zamer
n18:AV0Z10750506
s:numberOfPages
8
n12:hasPublisher
The Association for Computing Machinery, Inc
n9:isbn
978-1-4503-1060-4