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Statements

Subject Item
n2:RIV%2F61989100%3A27240%2F11%3A86080842%21RIV12-MSM-27240___
rdf:type
skos:Concept n15:Vysledek
dcterms:description
The idea described in this paper deals with a connection of embedded sensors in current smart mobile devices and a game application for mobile devices which results in increased movement of player of these games. Active movement of players was found as one of possible solution how to reduce the weight of playes (users) because of well known global problem of the world is increasing obesity caused by the addiction on the PC games at the young people. This project connects pleasant with useful, respectively playing of the game with physical effort. By the help of the motion sensor (accelerometer) is possible to handle by simple games to whose operating is needed physical impulsion of the player. After it would be possible to take up on this project by the beat measurement of the player in order to check on effectivity of the suggested system. Software was developed in managed code using C# language and .NET Compact Framework platform. Some issues related to real development are also discussed in the rest of paper The idea described in this paper deals with a connection of embedded sensors in current smart mobile devices and a game application for mobile devices which results in increased movement of player of these games. Active movement of players was found as one of possible solution how to reduce the weight of playes (users) because of well known global problem of the world is increasing obesity caused by the addiction on the PC games at the young people. This project connects pleasant with useful, respectively playing of the game with physical effort. By the help of the motion sensor (accelerometer) is possible to handle by simple games to whose operating is needed physical impulsion of the player. After it would be possible to take up on this project by the beat measurement of the player in order to check on effectivity of the suggested system. Software was developed in managed code using C# language and .NET Compact Framework platform. Some issues related to real development are also discussed in the rest of paper
dcterms:title
Weight Reduction of Players by Active Playing Using Accelerometers Weight Reduction of Players by Active Playing Using Accelerometers
skos:prefLabel
Weight Reduction of Players by Active Playing Using Accelerometers Weight Reduction of Players by Active Playing Using Accelerometers
skos:notation
RIV/61989100:27240/11:86080842!RIV12-MSM-27240___
n15:predkladatel
n16:orjk%3A27240
n6:aktivita
n20:P
n6:aktivity
P(1M0567)
n6:cisloPeriodika
2011
n6:dodaniDat
n7:2012
n6:domaciTvurceVysledku
n12:5252482
n6:druhVysledku
n17:J
n6:duvernostUdaju
n8:S
n6:entitaPredkladatele
n10:predkladatel
n6:idSjednocenehoVysledku
241649
n6:idVysledku
RIV/61989100:27240/11:86080842
n6:jazykVysledku
n14:eng
n6:klicovaSlova
C#; mobile device; weight reducing; accelerometer
n6:klicoveSlovo
n11:weight%20reducing n11:C%23 n11:mobile%20device n11:accelerometer
n6:kodStatuVydavatele
DE - Spolková republika Německo
n6:kontrolniKodProRIV
[2685216549D8]
n6:nazevZdroje
Communications in Computer and Information Science
n6:obor
n19:IN
n6:pocetDomacichTvurcuVysledku
1
n6:pocetTvurcuVysledku
1
n6:projekt
n13:1M0567
n6:rokUplatneniVysledku
n7:2011
n6:svazekPeriodika
171 CCIS
n6:tvurceVysledku
Krejcar, Ondřej
n6:wos
000296263100021
s:issn
1865-0929
s:numberOfPages
12
n18:doi
10.1007/978-3-642-22729-5_21
n9:organizacniJednotka
27240