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Statements

Subject Item
n2:RIV%2F00216224%3A14330%2F10%3A00065879%21RIV14-MSM-14330___
rdf:type
n17:Vysledek skos:Concept
dcterms:description
We consider two-player stochastic games over real-time probabilistic processes where the winning objective is specified by a timed automaton. The goal of player Box is to play in such a way that the play (a timed word) is accepted by the timed automaton with probability one. Player Diamond aims at the opposite. We prove that whenever player Box has a winning strategy, then she also has a strategy that can be specified by a timed automaton. The strategy automaton reads the history of a play, and the decisions taken by the strategy depend only on the region of the resulting configuration. We also give an exponential-time algorithm which computes a winning timed automaton strategy if it exists. We consider two-player stochastic games over real-time probabilistic processes where the winning objective is specified by a timed automaton. The goal of player Box is to play in such a way that the play (a timed word) is accepted by the timed automaton with probability one. Player Diamond aims at the opposite. We prove that whenever player Box has a winning strategy, then she also has a strategy that can be specified by a timed automaton. The strategy automaton reads the history of a play, and the decisions taken by the strategy depend only on the region of the resulting configuration. We also give an exponential-time algorithm which computes a winning timed automaton strategy if it exists.
dcterms:title
Stochastic Real-Time Games with Qualitative Timed Automata Objectives Stochastic Real-Time Games with Qualitative Timed Automata Objectives
skos:prefLabel
Stochastic Real-Time Games with Qualitative Timed Automata Objectives Stochastic Real-Time Games with Qualitative Timed Automata Objectives
skos:notation
RIV/00216224:14330/10:00065879!RIV14-MSM-14330___
n3:aktivita
n18:Z n18:S n18:P
n3:aktivity
P(1M0545), P(GAP202/10/1469), P(GP201/08/P459), S, Z(MSM0021622419)
n3:dodaniDat
n4:2014
n3:domaciTvurceVysledku
n16:3503054 n16:8986371 n16:1762834 n16:9872655 n16:9668780
n3:druhVysledku
n23:D
n3:duvernostUdaju
n13:S
n3:entitaPredkladatele
n9:predkladatel
n3:idSjednocenehoVysledku
290152
n3:idVysledku
RIV/00216224:14330/10:00065879
n3:jazykVysledku
n6:eng
n3:klicovaSlova
stochastic games; timed automata
n3:klicoveSlovo
n12:timed%20automata n12:stochastic%20games
n3:kontrolniKodProRIV
[2533A32639C4]
n3:mistoKonaniAkce
Paris, France
n3:mistoVydani
Berlin Heidelberg New York
n3:nazevZdroje
CONCUR 2010 - Concurrency Theory
n3:obor
n15:IN
n3:pocetDomacichTvurcuVysledku
5
n3:pocetTvurcuVysledku
5
n3:projekt
n8:1M0545 n8:GP201%2F08%2FP459 n8:GAP202%2F10%2F1469
n3:rokUplatneniVysledku
n4:2010
n3:tvurceVysledku
Kučera, Antonín Křetínský, Jan Krčál, Jan Řehák, Vojtěch Brázdil, Tomáš
n3:typAkce
n5:WRD
n3:wos
000285373500015
n3:zahajeniAkce
2010-08-31+02:00
n3:zamer
n19:MSM0021622419
s:issn
0302-9743
s:numberOfPages
15
n21:doi
10.1007/978-3-642-15375-4_15
n14:hasPublisher
Springer-Verlag
n22:isbn
9783642153747
n20:organizacniJednotka
14330