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Statements

Subject Item
n2:RIV%2F00216208%3A11320%2F09%3A10052087%21RIV11-MSM-11320___
rdf:type
skos:Concept n17:Vysledek
dcterms:description
We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduates the basics of virtual characters control, emotion modelling, and narrative generation. Besides, we present a new methodology, used in Emohawk, for purposeful authoring of emergent narratives of Façade's complexity. The methodology is based on massive automatic search for stories that are appealing to the audience whilst forbidding the unappealing ones during the design phase. We report on the progress we have achieved in development of Emohawk, a 3D virtual reality application with an emergent narrative for teaching high-school students and undergraduates the basics of virtual characters control, emotion modelling, and narrative generation. Besides, we present a new methodology, used in Emohawk, for purposeful authoring of emergent narratives of Façade's complexity. The methodology is based on massive automatic search for stories that are appealing to the audience whilst forbidding the unappealing ones during the design phase.
dcterms:title
Emohawk: Searching for a %22Good%22 Emergent Narrative Emohawk: Searching for a %22Good%22 Emergent Narrative
skos:prefLabel
Emohawk: Searching for a %22Good%22 Emergent Narrative Emohawk: Searching for a %22Good%22 Emergent Narrative
skos:notation
RIV/00216208:11320/09:10052087!RIV11-MSM-11320___
n3:aktivita
n10:Z n10:P
n3:aktivity
P(1ET100300517), Z(MSM0021620838)
n3:cisloPeriodika
5915
n3:dodaniDat
n6:2011
n3:domaciTvurceVysledku
n8:1226282 n8:1589032 n8:8452709 n8:8883386 n8:2944103
n3:druhVysledku
n14:J
n3:duvernostUdaju
n12:S
n3:entitaPredkladatele
n19:predkladatel
n3:idSjednocenehoVysledku
313111
n3:idVysledku
RIV/00216208:11320/09:10052087
n3:jazykVysledku
n4:eng
n3:klicovaSlova
serious game; virtual character; Emergent narrative
n3:klicoveSlovo
n7:virtual%20character n7:Emergent%20narrative n7:serious%20game
n3:kodStatuVydavatele
DE - Spolková republika Německo
n3:kontrolniKodProRIV
[9451FDA04C23]
n3:nazevZdroje
Lecture Notes in Computer Science
n3:obor
n18:IN
n3:pocetDomacichTvurcuVysledku
5
n3:pocetTvurcuVysledku
5
n3:projekt
n5:1ET100300517
n3:rokUplatneniVysledku
n6:2009
n3:svazekPeriodika
2009
n3:tvurceVysledku
Bída, Michal Kadlec, Rudolf Brom, Cyril Plch, Tomáš Gemrot, Jakub
n3:wos
000279323900012
n3:zamer
n13:MSM0021620838
s:issn
0302-9743
s:numberOfPages
6
n15:organizacniJednotka
11320