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Statements

Subject Item
n2:RIV%2F00216208%3A11240%2F10%3A10054438%21RIV11-MSM-11240___
rdf:type
skos:Concept n9:Vysledek
dcterms:description
This chapter investigates the specifics of quest implementation in serious interactive 3-D settings, with special focus on the interactive documentary. This chapter investigates the specifics of quest implementation in serious interactive 3-D settings, with special focus on the interactive documentary.
dcterms:title
The Role of the Quest in Serious Gaming The Role of the Quest in Serious Gaming
skos:prefLabel
The Role of the Quest in Serious Gaming The Role of the Quest in Serious Gaming
skos:notation
RIV/00216208:11240/10:10054438!RIV11-MSM-11240___
n3:aktivita
n4:Z
n3:aktivity
Z(MSM0021620843)
n3:dodaniDat
n7:2011
n3:domaciTvurceVysledku
n14:7475470
n3:druhVysledku
n17:C
n3:duvernostUdaju
n15:S
n3:entitaPredkladatele
n11:predkladatel
n3:idSjednocenehoVysledku
285767
n3:idVysledku
RIV/00216208:11240/10:10054438
n3:jazykVysledku
n16:eng
n3:klicovaSlova
Videogames; Serious Gaming; Quest
n3:klicoveSlovo
n8:Serious%20Gaming n8:Quest n8:Videogames
n3:kontrolniKodProRIV
[BE86CBC1558B]
n3:mistoVydani
Oxford
n3:nazevEdiceCisloSvazku
Critical Issues, 137
n3:nazevZdroje
Videogame Cultures and the Future of Entertainment
n3:obor
n5:AJ
n3:pocetDomacichTvurcuVysledku
1
n3:pocetStranKnihy
121
n3:pocetTvurcuVysledku
1
n3:rokUplatneniVysledku
n7:2010
n3:tvurceVysledku
Říha, Daniel
n3:zamer
n20:MSM0021620843
s:numberOfPages
10
n13:hasPublisher
Inter-Disciplinary Press
n18:isbn
978-1-84888-040-5
n12:organizacniJednotka
11240