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Description
  • The idea described in this paper deals with a connection of embedded sensors in current smart mobile devices and a game application for mobile devices which results in increased movement of player of these games. Active movement of players was found as one of possible solution how to reduce the weight of playes (users) because of well known global problem of the world is increasing obesity caused by the addiction on the PC games at the young people. This project connects pleasant with useful, respectively playing of the game with physical effort. By the help of the motion sensor (accelerometer) is possible to handle by simple games to whose operating is needed physical impulsion of the player. After it would be possible to take up on this project by the beat measurement of the player in order to check on effectivity of the suggested system. Software was developed in managed code using C# language and .NET Compact Framework platform. Some issues related to real development are also discussed in the rest of paper.
  • The idea described in this paper deals with a connection of embedded sensors in current smart mobile devices and a game application for mobile devices which results in increased movement of player of these games. Active movement of players was found as one of possible solution how to reduce the weight of playes (users) because of well known global problem of the world is increasing obesity caused by the addiction on the PC games at the young people. This project connects pleasant with useful, respectively playing of the game with physical effort. By the help of the motion sensor (accelerometer) is possible to handle by simple games to whose operating is needed physical impulsion of the player. After it would be possible to take up on this project by the beat measurement of the player in order to check on effectivity of the suggested system. Software was developed in managed code using C# language and .NET Compact Framework platform. Some issues related to real development are also discussed in the rest of paper. (en)
Title
  • Weight Reduction of Players by Active Playing Using Accelerometers
  • Weight Reduction of Players by Active Playing Using Accelerometers (en)
skos:prefLabel
  • Weight Reduction of Players by Active Playing Using Accelerometers
  • Weight Reduction of Players by Active Playing Using Accelerometers (en)
skos:notation
  • RIV/62690094:18450/11:43866383!RIV14-GA0-18450___
http://linked.open...avai/predkladatel
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • P(GAP403/10/1310)
http://linked.open...vai/riv/dodaniDat
http://linked.open...aciTvurceVysledku
http://linked.open.../riv/druhVysledku
http://linked.open...iv/duvernostUdaju
http://linked.open...titaPredkladatele
http://linked.open...dnocenehoVysledku
  • 241648
http://linked.open...ai/riv/idVysledku
  • RIV/62690094:18450/11:43866383
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • C#; mobile device; weight reducing; accelerometer (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...ontrolniKodProRIV
  • [C43F930D793E]
http://linked.open...v/mistoKonaniAkce
  • Dar-es-Salam, TANZANIA
http://linked.open...i/riv/mistoVydani
  • Heidelberg
http://linked.open...i/riv/nazevZdroje
  • e-Technologies and networks for development (ICeND 2011)
http://linked.open...in/vavai/riv/obor
http://linked.open...ichTvurcuVysledku
http://linked.open...cetTvurcuVysledku
http://linked.open...vavai/riv/projekt
http://linked.open...UplatneniVysledku
http://linked.open...iv/tvurceVysledku
  • Krejcar, Ondřej
http://linked.open...vavai/riv/typAkce
http://linked.open...ain/vavai/riv/wos
  • 000296263100021
http://linked.open.../riv/zahajeniAkce
issn
  • 1865-0929
number of pages
http://bibframe.org/vocab/doi
  • 10.1007/978-3-642-22729-5_21
http://purl.org/ne...btex#hasPublisher
  • Springer-Verlag
https://schema.org/isbn
  • 978-3-642-22728-8
http://localhost/t...ganizacniJednotka
  • 18450
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