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  • This paper describes a method that represents a muscle by a realistic chaff of muscle fibres that are automatically generated in the volume defined by the surface mesh of the muscle which itself automatically wraps around bones as they move. Our C++ implementation can decompose the volume into muscle fibres, which is done by a slice-by-slice morphing of predefined fibres template into the muscle volume, and visualise the result in only about 1000 ms on commodity hardware. Hence, the method is fast enough to be suitable for interactive educational medical software. Although a biomechanical assessment has yet to be done, we believe that the method could be used also in clinical biomechanical applications to extract information on the current muscle lever arm and fibre path and, thanks to its rapid processing speed, it might be an attractive alternative to current methods.
  • This paper describes a method that represents a muscle by a realistic chaff of muscle fibres that are automatically generated in the volume defined by the surface mesh of the muscle which itself automatically wraps around bones as they move. Our C++ implementation can decompose the volume into muscle fibres, which is done by a slice-by-slice morphing of predefined fibres template into the muscle volume, and visualise the result in only about 1000 ms on commodity hardware. Hence, the method is fast enough to be suitable for interactive educational medical software. Although a biomechanical assessment has yet to be done, we believe that the method could be used also in clinical biomechanical applications to extract information on the current muscle lever arm and fibre path and, thanks to its rapid processing speed, it might be an attractive alternative to current methods. (en)
Title
  • Fast Realistic Modelling of Muscle Fibres
  • Fast Realistic Modelling of Muscle Fibres (en)
skos:prefLabel
  • Fast Realistic Modelling of Muscle Fibres
  • Fast Realistic Modelling of Muscle Fibres (en)
skos:notation
  • RIV/49777513:23520/13:43920444!RIV14-MSM-23520___
http://linked.open...avai/predkladatel
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • I
http://linked.open...vai/riv/dodaniDat
http://linked.open...aciTvurceVysledku
http://linked.open.../riv/druhVysledku
http://linked.open...iv/duvernostUdaju
http://linked.open...titaPredkladatele
http://linked.open...dnocenehoVysledku
  • 74724
http://linked.open...ai/riv/idVysledku
  • RIV/49777513:23520/13:43920444
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • VTK; Muscle fibres; Muscle modelling (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...ontrolniKodProRIV
  • [B94B00BF468D]
http://linked.open...v/mistoKonaniAkce
  • Řím
http://linked.open...i/riv/mistoVydani
  • Heidelberg
http://linked.open...i/riv/nazevZdroje
  • Computer Vision, Imaging and Computer Graphics, Theory and Application
http://linked.open...in/vavai/riv/obor
http://linked.open...ichTvurcuVysledku
http://linked.open...cetTvurcuVysledku
http://linked.open...UplatneniVysledku
http://linked.open...iv/tvurceVysledku
  • Kohout, Josef
  • Martelli, Saulo
  • Clapworthy, Gordon J.
  • Viceconti, Marco
http://linked.open...vavai/riv/typAkce
http://linked.open.../riv/zahajeniAkce
issn
  • 1865-0929
number of pages
http://bibframe.org/vocab/doi
  • 10.1007/978-3-642-38241-3_3
http://purl.org/ne...btex#hasPublisher
  • Springer-Verlag
https://schema.org/isbn
  • 978-3-642-38240-6
http://localhost/t...ganizacniJednotka
  • 23520
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