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  • Recent years have seen increasing attention and significant progress in many-light rendering, a class of methods for efficient computation of global illumination. The many-light formulation offers a unified mathematical framework for the problem reducing the full lighting transport simulation to the calculation of the direct illumination from many virtual light sources. These methods are unrivaled in their scalability: they are able to produce plausible images in a fraction of a second but also converge to the full solution over time. In this state-of-the-art report, we give an easy-to-follow, introductory tutorial of the many-light theory; provide a comprehensive, unified survey of the topic with a comparison of the main algorithms; discuss limitations regarding materials and light transport phenomena and present a vision to motivate and guide future research. We will cover both the fundamental concepts as well as improvements, extensions and applications of many-light rendering.
  • Recent years have seen increasing attention and significant progress in many-light rendering, a class of methods for efficient computation of global illumination. The many-light formulation offers a unified mathematical framework for the problem reducing the full lighting transport simulation to the calculation of the direct illumination from many virtual light sources. These methods are unrivaled in their scalability: they are able to produce plausible images in a fraction of a second but also converge to the full solution over time. In this state-of-the-art report, we give an easy-to-follow, introductory tutorial of the many-light theory; provide a comprehensive, unified survey of the topic with a comparison of the main algorithms; discuss limitations regarding materials and light transport phenomena and present a vision to motivate and guide future research. We will cover both the fundamental concepts as well as improvements, extensions and applications of many-light rendering. (en)
Title
  • Scalable Realistic Rendering with Many-Light Methods
  • Scalable Realistic Rendering with Many-Light Methods (en)
skos:prefLabel
  • Scalable Realistic Rendering with Many-Light Methods
  • Scalable Realistic Rendering with Many-Light Methods (en)
skos:notation
  • RIV/00216208:11320/14:10290020!RIV15-GA0-11320___
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • P(GA13-26189S)
http://linked.open...iv/cisloPeriodika
  • 1
http://linked.open...vai/riv/dodaniDat
http://linked.open...aciTvurceVysledku
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http://linked.open...iv/duvernostUdaju
http://linked.open...titaPredkladatele
http://linked.open...dnocenehoVysledku
  • 43844
http://linked.open...ai/riv/idVysledku
  • RIV/00216208:11320/14:10290020
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • rendering; ray tracing; rendering; global illumination (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...odStatuVydavatele
  • GB - Spojené království Velké Británie a Severního Irska
http://linked.open...ontrolniKodProRIV
  • [4B9A6692CD42]
http://linked.open...i/riv/nazevZdroje
  • Computer Graphics Forum
http://linked.open...in/vavai/riv/obor
http://linked.open...ichTvurcuVysledku
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http://linked.open...vavai/riv/projekt
http://linked.open...UplatneniVysledku
http://linked.open...v/svazekPeriodika
  • 33
http://linked.open...iv/tvurceVysledku
  • Novák, Jan
  • Křivánek, Jaroslav
  • Arbree, Adam
  • Dachsbacher, Carsten
  • Walter, Bruce
  • Hasan, Milos
http://linked.open...ain/vavai/riv/wos
  • 000331694100008
issn
  • 0167-7055
number of pages
http://bibframe.org/vocab/doi
  • 10.1111/cgf.12256
http://localhost/t...ganizacniJednotka
  • 11320
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