About: Autonomous Acquisition of Virtual Reality Models from Real World Scenes     Goto   Sponge   NotDistinct   Permalink

An Entity of Type : http://linked.opendata.cz/ontology/domain/vavai/Projekt, within Data Space : linked.opendata.cz associated with source document(s)

AttributesValues
rdf:type
rdfs:seeAlso
Description
  • As virtual reality (VR) systems improve in performance attention is turning towards the content of virtual worlds and their applications. To make virtual worlds interesting detailed scene models must be built. These models need to contain 3D shapes as calone is not enough, the real world has an infinite variety of colours and textures which also need to be included in virtual worlds. Developing these models using 3D modelling software becomes more time consuming as the scene complexity increases. The oreality (VR) models of real world scenes and then to use these models in robotic applications. Within this project we will examine two sensor systems. The first type acquires single view range images using structured light projectors. These range images colour images. The second type acquire scene models from video sequences. The Institute of Information Theory and Automation will address textrure segmentation and synthesis. The objective is to reduce time and space overheads of texture in VR systems. (en)
  • Cílem projektu je budování modelů virtuální reality pomocí analyzy obrazovych dat zaznamenanych v reálnych scénách a následné vyuzití těchto modelů v oblasti robotickych aplikací.
Title
  • Autonomous Acquisition of Virtual Reality Models from Real World Scenes (en)
  • Autonomní získávání modelů virtuální reality z reálnych scén
skos:notation
  • OK 276
http://linked.open...avai/cep/aktivita
http://linked.open...kovaStatniPodpora
http://linked.open...ep/celkoveNaklady
http://linked.open...ep/duvernostUdaju
http://linked.open.../cep/fazeProjektu
http://linked.open...ai/cep/hlavniObor
http://linked.open...hodnoceniProjektu
http://linked.open.../cep/klicovaSlova
  • Virtual Reality, Texture Modelling, Texture Segmentation (en)
http://linked.open...ep/partnetrHlavni
http://linked.open...inujicichPrijemcu
http://linked.open...cep/pocetPrijemcu
http://linked.open...ocetSpoluPrijemcu
http://linked.open.../pocetVysledkuRIV
http://linked.open...enychVysledkuVRIV
http://linked.open...iciPoslednihoRoku
http://linked.open...atUdajeProjZameru
http://linked.open...usZobrazovaneFaze
http://linked.open...ai/cep/typPojektu
http://linked.open.../cep/vedlejsiObor
http://linked.open...jektu+dodavatelem
  • Závěrečná zpráva (cs)
http://linked.open...tniCyklusProjektu
http://linked.open.../cep/klicoveSlovo
  • Virtual Reality
  • Texture Modelling
is http://linked.open...vavai/cep/projekt of
Faceted Search & Find service v1.16.118 as of Jun 21 2024


Alternative Linked Data Documents: ODE     Content Formats:   [cxml] [csv]     RDF   [text] [turtle] [ld+json] [rdf+json] [rdf+xml]     ODATA   [atom+xml] [odata+json]     Microdata   [microdata+json] [html]    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3240 as of Jun 21 2024, on Linux (x86_64-pc-linux-gnu), Single-Server Edition (126 GB total memory, 12 GB memory in use)
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2025 OpenLink Software