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Description
| - The modern control systems use more layer structure. The highest layer is frequently created of personal computer. On this computer is running visualization application. This paper describes programming the visualization application with the help of Direct3D. Direct3D is a part of Microsoft DirectX. DirectX is a set of low-level application programming interfaces (APIs) for creating games and other high-performance multimedia applications. It includes support for two-dimensional (2-D) and three-dimensional (3-D) graphics, sound and music, input, force feedback, and network communication for applications such as multiplayer games. DirectX is running in Windows system only. DirectDraw supports the creation two-dimensional graphics. In this paper there are described Direct3D APIs, functions and methods, which can be used with the visualization algorithms.
- The modern control systems use more layer structure. The highest layer is frequently created of personal computer. On this computer is running visualization application. This paper describes programming the visualization application with the help of Direct3D. Direct3D is a part of Microsoft DirectX. DirectX is a set of low-level application programming interfaces (APIs) for creating games and other high-performance multimedia applications. It includes support for two-dimensional (2-D) and three-dimensional (3-D) graphics, sound and music, input, force feedback, and network communication for applications such as multiplayer games. DirectX is running in Windows system only. DirectDraw supports the creation two-dimensional graphics. In this paper there are described Direct3D APIs, functions and methods, which can be used with the visualization algorithms. (en)
- Moderní řídicí systémy používají víceúrovňovou strukturu. Na nejvyšší úrovni se zpravidla nachází řídicí počítač, na kterém běží vizualizační řídicí aplikace. Tento příspěk popisuje využití Direct3D při tvorbě takových aplikací. (cs)
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Title
| - Using Direct3D in Visualization
- Použití Direct3D při vizualizaci (cs)
- Using Direct3D in Visualization (en)
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skos:prefLabel
| - Using Direct3D in Visualization
- Použití Direct3D při vizualizaci (cs)
- Using Direct3D in Visualization (en)
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skos:notation
| - RIV/70883521:28140/08:63507130!RIV09-MSM-28140___
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http://linked.open...avai/riv/aktivita
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http://linked.open...avai/riv/aktivity
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http://linked.open...vai/riv/dodaniDat
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http://linked.open...aciTvurceVysledku
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http://linked.open.../riv/druhVysledku
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http://linked.open...iv/duvernostUdaju
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http://linked.open...titaPredkladatele
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http://linked.open...dnocenehoVysledku
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http://linked.open...ai/riv/idVysledku
| - RIV/70883521:28140/08:63507130
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http://linked.open...riv/jazykVysledku
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http://linked.open.../riv/klicovaSlova
| - visualization; Direct3D; control system; application (en)
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http://linked.open.../riv/klicoveSlovo
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http://linked.open...ontrolniKodProRIV
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http://linked.open...v/mistoKonaniAkce
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http://linked.open...i/riv/mistoVydani
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http://linked.open...i/riv/nazevZdroje
| - Proceedings the 8th International Scientific - Technical Conference Process Control 2008
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http://linked.open...in/vavai/riv/obor
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http://linked.open...ichTvurcuVysledku
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http://linked.open...cetTvurcuVysledku
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http://linked.open...UplatneniVysledku
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http://linked.open...iv/tvurceVysledku
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http://linked.open...vavai/riv/typAkce
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http://linked.open.../riv/zahajeniAkce
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http://linked.open...n/vavai/riv/zamer
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number of pages
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http://purl.org/ne...btex#hasPublisher
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https://schema.org/isbn
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http://localhost/t...ganizacniJednotka
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