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Description
| - When we discuss virtual reality as a medium, there are two main genres: virtual tour and virtual training. This paper deals with the use of virtual reality for interactive virtual tours in manufacturing factories. We developed a brand new software package/library DIGITOV which serves as an aid for constructing new virtual interactive manufacturing factory models using Source Engine. This graphic engine is known for its use in the Half-Life 2 computer game [1]. One of the general advantages of adapting this engine is the public availability of the powerful development software tools included in the Source SDK. While adapting the engine to a new environment it is necessary to prepare a library consisting of many new 3D models, textures, sounds, choreographed scenes etc. The package includes for instance: machines, products, parts of a manufacturing line, specific sounds etc.
- When we discuss virtual reality as a medium, there are two main genres: virtual tour and virtual training. This paper deals with the use of virtual reality for interactive virtual tours in manufacturing factories. We developed a brand new software package/library DIGITOV which serves as an aid for constructing new virtual interactive manufacturing factory models using Source Engine. This graphic engine is known for its use in the Half-Life 2 computer game [1]. One of the general advantages of adapting this engine is the public availability of the powerful development software tools included in the Source SDK. While adapting the engine to a new environment it is necessary to prepare a library consisting of many new 3D models, textures, sounds, choreographed scenes etc. The package includes for instance: machines, products, parts of a manufacturing line, specific sounds etc. (en)
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Title
| - Implementation of Source Engine for Virtual Tours in Manufacturing Factories
- Implementation of Source Engine for Virtual Tours in Manufacturing Factories (en)
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skos:prefLabel
| - Implementation of Source Engine for Virtual Tours in Manufacturing Factories
- Implementation of Source Engine for Virtual Tours in Manufacturing Factories (en)
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skos:notation
| - RIV/49777513:23210/13:43919314!RIV14-MSM-23210___
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http://linked.open...avai/riv/aktivita
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http://linked.open...avai/riv/aktivity
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http://linked.open...vai/riv/dodaniDat
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http://linked.open...aciTvurceVysledku
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http://linked.open.../riv/druhVysledku
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http://linked.open...iv/duvernostUdaju
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http://linked.open...titaPredkladatele
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http://linked.open...dnocenehoVysledku
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http://linked.open...ai/riv/idVysledku
| - RIV/49777513:23210/13:43919314
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http://linked.open...riv/jazykVysledku
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http://linked.open.../riv/klicovaSlova
| - Virtual reality, Source Engine, Manufacturing, Visualisation (en)
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http://linked.open.../riv/klicoveSlovo
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http://linked.open...ontrolniKodProRIV
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http://linked.open...v/mistoKonaniAkce
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http://linked.open...i/riv/mistoVydani
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http://linked.open...i/riv/nazevZdroje
| - Advances in Visual Computing
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http://linked.open...in/vavai/riv/obor
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http://linked.open...ichTvurcuVysledku
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http://linked.open...cetTvurcuVysledku
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http://linked.open...UplatneniVysledku
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http://linked.open...iv/tvurceVysledku
| - Hořejší, Petr
- Polcar, Jiří
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http://linked.open...vavai/riv/typAkce
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http://linked.open.../riv/zahajeniAkce
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issn
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number of pages
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http://bibframe.org/vocab/doi
| - 10.1007/978-3-642-41939-3_72
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http://purl.org/ne...btex#hasPublisher
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https://schema.org/isbn
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http://localhost/t...ganizacniJednotka
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