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Description
  • We present a system for designing geometric sculptures in semi-immersive virtual environment. The design of our application is based on polyhedra sculptures - the same idea that G. W. Hart used for his %22Sculptures from symmetrically arranged planar components%22. Our main contribution is the utilization of new interaction techniques. Thanks to a visualization method combining stereoscopy and classic rendering methods, users - artists have much better perception of complex spatial shape of the sculpture. Spatial, human-scale input provides intuitive way to manipulate and modify sculpture directly in the VE. This new working environment allows users to focus more on a designing task. In this paper we describe the a concept of polyhedra based sculptures, virtual environment and virtual tools for working with the shape of sculpture, interaction techniques and auxiliary elements for facilitation of a design process.
  • We present a system for designing geometric sculptures in semi-immersive virtual environment. The design of our application is based on polyhedra sculptures - the same idea that G. W. Hart used for his %22Sculptures from symmetrically arranged planar components%22. Our main contribution is the utilization of new interaction techniques. Thanks to a visualization method combining stereoscopy and classic rendering methods, users - artists have much better perception of complex spatial shape of the sculpture. Spatial, human-scale input provides intuitive way to manipulate and modify sculpture directly in the VE. This new working environment allows users to focus more on a designing task. In this paper we describe the a concept of polyhedra based sculptures, virtual environment and virtual tools for working with the shape of sculpture, interaction techniques and auxiliary elements for facilitation of a design process. (en)
Title
  • Virtual Environment for Designing Geometrical Sculptures
  • Virtual Environment for Designing Geometrical Sculptures (en)
skos:prefLabel
  • Virtual Environment for Designing Geometrical Sculptures
  • Virtual Environment for Designing Geometrical Sculptures (en)
skos:notation
  • RIV/00216224:14330/09:00037390!RIV11-MSM-14330___
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • P(LC06008)
http://linked.open...vai/riv/dodaniDat
http://linked.open...aciTvurceVysledku
http://linked.open.../riv/druhVysledku
http://linked.open...iv/duvernostUdaju
http://linked.open...titaPredkladatele
http://linked.open...dnocenehoVysledku
  • 348934
http://linked.open...ai/riv/idVysledku
  • RIV/00216224:14330/09:00037390
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • geometrical sculptures; virtual environment; human-computer interaction (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...ontrolniKodProRIV
  • [8D083296D5D3]
http://linked.open...v/mistoKonaniAkce
  • Goteborg, Sweden
http://linked.open...i/riv/mistoVydani
  • Goteborg, Sweden
http://linked.open...i/riv/nazevZdroje
  • Sigrad '09,The Annual Sigrad Conference, Special Theme: Visualization and Design
http://linked.open...in/vavai/riv/obor
http://linked.open...ichTvurcuVysledku
http://linked.open...cetTvurcuVysledku
http://linked.open...vavai/riv/projekt
http://linked.open...UplatneniVysledku
http://linked.open...iv/tvurceVysledku
  • Sochor, Jiří
  • Chmelík, Jiří
http://linked.open...vavai/riv/typAkce
http://linked.open.../riv/zahajeniAkce
issn
  • 1650-6340
number of pages
http://purl.org/ne...btex#hasPublisher
  • Chalmers University of Technology
http://localhost/t...ganizacniJednotka
  • 14330
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