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Description
  • Article deals with haptic exploration based on scanning of virtual surfaces by finger using force feedback. To achieve smooth haptical rendering of approximated surfaces several force computation algorithms were designed. These algorithms use the similar principles as smooth color interpolation. Problems of force interpolation related to triangulated surface are explained. The conventional algorithm with proxy point is compared to virtual finger approach. The warping algorithm and WED algorithm is designed to interpolate the contact force smoothly over the set of adjacent triangles.
  • Article deals with haptic exploration based on scanning of virtual surfaces by finger using force feedback. To achieve smooth haptical rendering of approximated surfaces several force computation algorithms were designed. These algorithms use the similar principles as smooth color interpolation. Problems of force interpolation related to triangulated surface are explained. The conventional algorithm with proxy point is compared to virtual finger approach. The warping algorithm and WED algorithm is designed to interpolate the contact force smoothly over the set of adjacent triangles. (en)
  • Article deals with haptic exploration based on scanning of virtual surfaces by finger using force feedback. To achieve smooth haptical rendering of approximated surfaces several force computation algorithms were designed. These algorithms use the similar principles as smooth color interpolation. Problems of force interpolation related to triangulated surface are explained. The conventional algorithm with proxy point is compared to virtual finger approach. The warping algorithm and WED algorithm is designed to interpolate the contact force smoothly over the set of adjacent triangles. (cs)
Title
  • Force Interpolation on Triangulated Surfaces
  • Force Interpolation on Triangulated Surfaces (en)
  • Force Interpolation on Triangulated Surfaces (cs)
skos:prefLabel
  • Force Interpolation on Triangulated Surfaces
  • Force Interpolation on Triangulated Surfaces (en)
  • Force Interpolation on Triangulated Surfaces (cs)
skos:notation
  • RIV/00216224:14330/02:00006369!RIV09-GA0-14330___
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • P(GV201/98/K041), Z(MSM 143300003)
http://linked.open...vai/riv/dodaniDat
http://linked.open...aciTvurceVysledku
http://linked.open.../riv/druhVysledku
http://linked.open...iv/duvernostUdaju
http://linked.open...titaPredkladatele
http://linked.open...dnocenehoVysledku
  • 646403
http://linked.open...ai/riv/idVysledku
  • RIV/00216224:14330/02:00006369
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • haptic; force interpolation (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...ontrolniKodProRIV
  • [B58296A1EA16]
http://linked.open...v/mistoKonaniAkce
  • September 12-13, 2002, Graz, Austria
http://linked.open...i/riv/mistoVydani
  • Graz, Austria
http://linked.open...i/riv/nazevZdroje
  • East-West-Vision 2002
http://linked.open...in/vavai/riv/obor
http://linked.open...ichTvurcuVysledku
http://linked.open...cetTvurcuVysledku
http://linked.open...vavai/riv/projekt
http://linked.open...UplatneniVysledku
http://linked.open...iv/tvurceVysledku
  • Sochor, Jiří
  • Bečvář, Jan
http://linked.open...vavai/riv/typAkce
http://linked.open.../riv/zahajeniAkce
http://linked.open...n/vavai/riv/zamer
number of pages
http://purl.org/ne...btex#hasPublisher
  • Osterreichische Computer Gessellschaft
https://schema.org/isbn
  • 3-85403-163-7
http://localhost/t...ganizacniJednotka
  • 14330
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