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Description
| - In this demo, we present a working example of a simple game based on character-centric interactive storytelling. The game is situated in a small virtual town where three characters, two girls and a boy (or two boys and a girl) are involved in a dating scenario. The player may influence the boy and guide his actions, his goal is to steer the story to a desired shape with as few interventions as possible. The individual agents feature an affect-modulated BDI based architecture and communicate with each other through simple language. The scenario culminates in a simulated confrontation of all three characters. Based on the current state of relationships between the characters, it results in one of multiple possible endings. The game is intended as both a testbed for interactive storytelling technologies as well as a source of data for evaluation of automatic analysis of generated stories.
- In this demo, we present a working example of a simple game based on character-centric interactive storytelling. The game is situated in a small virtual town where three characters, two girls and a boy (or two boys and a girl) are involved in a dating scenario. The player may influence the boy and guide his actions, his goal is to steer the story to a desired shape with as few interventions as possible. The individual agents feature an affect-modulated BDI based architecture and communicate with each other through simple language. The scenario culminates in a simulated confrontation of all three characters. Based on the current state of relationships between the characters, it results in one of multiple possible endings. The game is intended as both a testbed for interactive storytelling technologies as well as a source of data for evaluation of automatic analysis of generated stories. (en)
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Title
| - SimDate3D - Level Two
- SimDate3D - Level Two (en)
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skos:prefLabel
| - SimDate3D - Level Two
- SimDate3D - Level Two (en)
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skos:notation
| - RIV/00216208:11320/13:10195089!RIV14-GA0-11320___
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http://linked.open...avai/riv/aktivita
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http://linked.open...avai/riv/aktivity
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http://linked.open...vai/riv/dodaniDat
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http://linked.open...aciTvurceVysledku
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http://linked.open.../riv/druhVysledku
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http://linked.open...iv/duvernostUdaju
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http://linked.open...titaPredkladatele
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http://linked.open...dnocenehoVysledku
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http://linked.open...ai/riv/idVysledku
| - RIV/00216208:11320/13:10195089
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http://linked.open...riv/jazykVysledku
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http://linked.open.../riv/klicovaSlova
| - affect; intelligent virtual agents; game; interactive digital storytelling (en)
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http://linked.open.../riv/klicoveSlovo
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http://linked.open...ontrolniKodProRIV
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http://linked.open...v/mistoKonaniAkce
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http://linked.open...i/riv/mistoVydani
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http://linked.open...i/riv/nazevZdroje
| - Lecture Notes in Computer Science
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http://linked.open...in/vavai/riv/obor
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http://linked.open...ichTvurcuVysledku
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http://linked.open...cetTvurcuVysledku
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http://linked.open...vavai/riv/projekt
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http://linked.open...UplatneniVysledku
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http://linked.open...iv/tvurceVysledku
| - Brom, Cyril
- Černý, Martin
- Bída, Michal
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http://linked.open...vavai/riv/typAkce
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http://linked.open.../riv/zahajeniAkce
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issn
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number of pages
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http://bibframe.org/vocab/doi
| - 10.1007/978-3-319-02756-2_16
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http://purl.org/ne...btex#hasPublisher
| - Springer International Publishing
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https://schema.org/isbn
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http://localhost/t...ganizacniJednotka
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