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Description
  • Recent years have seen increasing attention and significant progress in many-light rendering, a class of methods for the efficient computation of global illumination. The many-light formulation offers a unified mathematical framework for the problem reducing the full lighting transport simulation to the calculation of the direct illumination from many virtual light sources. These methods are unrivaled in their scalability: they are able to produce artifact-free images in a fraction of a second but also converge to the full solution over time. In this state-of-the-art report, we have three goals: give an easy-to-follow, introductory tutorial of many-light theory; provide a comprehensive, unified survey of the topic with a comparison of the main algorithms; and present a vision to motivate and guide future research. We will cover both the fundamental concepts as well as improvements, extensions, and applications of many-light rendering.
  • Recent years have seen increasing attention and significant progress in many-light rendering, a class of methods for the efficient computation of global illumination. The many-light formulation offers a unified mathematical framework for the problem reducing the full lighting transport simulation to the calculation of the direct illumination from many virtual light sources. These methods are unrivaled in their scalability: they are able to produce artifact-free images in a fraction of a second but also converge to the full solution over time. In this state-of-the-art report, we have three goals: give an easy-to-follow, introductory tutorial of many-light theory; provide a comprehensive, unified survey of the topic with a comparison of the main algorithms; and present a vision to motivate and guide future research. We will cover both the fundamental concepts as well as improvements, extensions, and applications of many-light rendering. (en)
Title
  • Scalable Realistic Rendering with Many-Light Methods
  • Scalable Realistic Rendering with Many-Light Methods (en)
skos:prefLabel
  • Scalable Realistic Rendering with Many-Light Methods
  • Scalable Realistic Rendering with Many-Light Methods (en)
skos:notation
  • RIV/00216208:11320/13:10191433!RIV14-GA0-11320___
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • P(GA13-26189S)
http://linked.open...vai/riv/dodaniDat
http://linked.open...aciTvurceVysledku
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http://linked.open...iv/duvernostUdaju
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  • 104036
http://linked.open...ai/riv/idVysledku
  • RIV/00216208:11320/13:10191433
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • Virtual Lights; Many-Light Methods; Global Illumination; Realistic Rendering; Compuyer Graphics (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...ontrolniKodProRIV
  • [F953A7DE20FC]
http://linked.open...v/mistoKonaniAkce
  • Girona
http://linked.open...i/riv/mistoVydani
  • Girona, Spain
http://linked.open...i/riv/nazevZdroje
  • EUROGRAPHICS 2013 - State of the Art Reports
http://linked.open...in/vavai/riv/obor
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http://linked.open...iv/tvurceVysledku
  • Novák, Jan
  • Křivánek, Jaroslav
  • Arbree, Adam
  • Dachsbacher, Carsten
  • Hašan, Miloš
  • Walter, Bruce
http://linked.open...vavai/riv/typAkce
http://linked.open.../riv/zahajeniAkce
issn
  • 1017-4656
number of pages
http://bibframe.org/vocab/doi
  • 10.2312/conf/EG2013/stars/023-038
http://purl.org/ne...btex#hasPublisher
  • Eurographics Association
http://localhost/t...ganizacniJednotka
  • 11320
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