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  • The game of cops and robber, introduced by Nowakowski and Winkler in 1983, is played by two players on a graph G, one controlling k cops and the other one robber, all positioned on V G . The players alternate in moving their pieces to distance at most 1 each. The cops win if they capture the robber, the robber wins by escaping indefinitely. The cop-number of G, that is the smallest k such that k cops win the game, has recently been a widely studied parameter. Intersection graph classes are defined by their geometric representations: the vertices are represented by certain geometrical shapes and two vertices are adjacent if and only if their representations intersect. Some well-known intersection classes include interval and string graphs. Various properties of many of these classes have been studied recently, including an interest in their game-theoretic properties. In this paper we show an upper bound on the cop-number of string graphs and sharp bounds on the cop-number of interval filament graphs, circular graphs, circular arc graphs and function graphs. These results also imply polynomial algorithms determining cop-number for all these classes and their sub-classes.
  • The game of cops and robber, introduced by Nowakowski and Winkler in 1983, is played by two players on a graph G, one controlling k cops and the other one robber, all positioned on V G . The players alternate in moving their pieces to distance at most 1 each. The cops win if they capture the robber, the robber wins by escaping indefinitely. The cop-number of G, that is the smallest k such that k cops win the game, has recently been a widely studied parameter. Intersection graph classes are defined by their geometric representations: the vertices are represented by certain geometrical shapes and two vertices are adjacent if and only if their representations intersect. Some well-known intersection classes include interval and string graphs. Various properties of many of these classes have been studied recently, including an interest in their game-theoretic properties. In this paper we show an upper bound on the cop-number of string graphs and sharp bounds on the cop-number of interval filament graphs, circular graphs, circular arc graphs and function graphs. These results also imply polynomial algorithms determining cop-number for all these classes and their sub-classes. (en)
Title
  • Cops and Robbers on Intersection Graphs
  • Cops and Robbers on Intersection Graphs (en)
skos:prefLabel
  • Cops and Robbers on Intersection Graphs
  • Cops and Robbers on Intersection Graphs (en)
skos:notation
  • RIV/00216208:11320/13:10189961!RIV14-GA0-11320___
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • P(GEGIG/11/E023), S
http://linked.open...vai/riv/dodaniDat
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  • 67075
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  • RIV/00216208:11320/13:10189961
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  • games on graphs; pursuit games; cop and robber; interval filament graphs; string graphs; intersection graphs (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...ontrolniKodProRIV
  • [89D5FE5DBA48]
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  • Hong Kong
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  • Neuveden
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  • Lecture Notes in Computer Science
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http://linked.open...iv/tvurceVysledku
  • Gavenčiak, Tomáš
  • Jelínek, Vít
  • Kratochvíl, Jan
  • Klavík, Pavel
http://linked.open...vavai/riv/typAkce
http://linked.open.../riv/zahajeniAkce
issn
  • 0302-9743
number of pages
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  • 10.1007/978-3-642-45030-3_17
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  • Springer-Verlag
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  • 978-3-642-45029-7
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  • 11320
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