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  • Sketching is a major means of exploiting the first conceptual developments in architectural design. If we want to support the architect in the ideas-developing phase of design then we need to understand the conventions of depiction and encoding in drawings. The theory of graphic units provides an extended list of such conventions that are widely used. We propose that a multi-agent system for recognition of graphic units in drawings is fruitful: agents can specialize in graphic units, a multi-agent system can deal with ambiguity through negotiation and conflict resolution, and multi-agent systems function in dynamically changing environments. We first make a multi-agent system that can do something simpler: playing Mah Jong solitary. The Mah Jong solitary system shares the following important features with a multi-agent system that can recognize graphic units: (1) specialized agents for moves; (2) negotiation between agents to establish the best move; (3) dynamically changing environment; and (4) search activity in more advanced strategies. The paper presents the theoretical basis of graphic units and multi-agents systems. The multi-agent framework and its implementation is presented. Various levels of game play are distinguished, and these are correlated to the multi-agent system. The paper shows how the findings form the basis for graphic unit recognition.
  • Sketching is a major means of exploiting the first conceptual developments in architectural design. If we want to support the architect in the ideas-developing phase of design then we need to understand the conventions of depiction and encoding in drawings. The theory of graphic units provides an extended list of such conventions that are widely used. We propose that a multi-agent system for recognition of graphic units in drawings is fruitful: agents can specialize in graphic units, a multi-agent system can deal with ambiguity through negotiation and conflict resolution, and multi-agent systems function in dynamically changing environments. We first make a multi-agent system that can do something simpler: playing Mah Jong solitary. The Mah Jong solitary system shares the following important features with a multi-agent system that can recognize graphic units: (1) specialized agents for moves; (2) negotiation between agents to establish the best move; (3) dynamically changing environment; and (4) search activity in more advanced strategies. The paper presents the theoretical basis of graphic units and multi-agents systems. The multi-agent framework and its implementation is presented. Various levels of game play are distinguished, and these are correlated to the multi-agent system. The paper shows how the findings form the basis for graphic unit recognition. (en)
Title
  • Learning from Mah Jong - Towards a multi-agent system that can recognize graphic units
  • Learning from Mah Jong - Towards a multi-agent system that can recognize graphic units (en)
skos:prefLabel
  • Learning from Mah Jong - Towards a multi-agent system that can recognize graphic units
  • Learning from Mah Jong - Towards a multi-agent system that can recognize graphic units (en)
skos:notation
  • RIV/68407700:21450/03:00213139!RIV14-MSM-21450___
http://linked.open...avai/riv/aktivita
http://linked.open...avai/riv/aktivity
  • S
http://linked.open...vai/riv/dodaniDat
http://linked.open...aciTvurceVysledku
  • Achten, Henri Hubertus
http://linked.open.../riv/druhVysledku
http://linked.open...iv/duvernostUdaju
http://linked.open...titaPredkladatele
http://linked.open...dnocenehoVysledku
  • 613299
http://linked.open...ai/riv/idVysledku
  • RIV/68407700:21450/03:00213139
http://linked.open...riv/jazykVysledku
http://linked.open.../riv/klicovaSlova
  • artificial intelligence; games; graphic units; agents (en)
http://linked.open.../riv/klicoveSlovo
http://linked.open...ontrolniKodProRIV
  • [84CEA282A0D3]
http://linked.open...v/mistoKonaniAkce
  • Tainan
http://linked.open...i/riv/mistoVydani
  • Dordrecht
http://linked.open...i/riv/nazevZdroje
  • Digital Design: Research and Practice - Proceedings of the 10th International Conference on Computer Aided Architectural Design Futures
http://linked.open...in/vavai/riv/obor
http://linked.open...ichTvurcuVysledku
http://linked.open...cetTvurcuVysledku
http://linked.open...UplatneniVysledku
http://linked.open...iv/tvurceVysledku
  • Achten, Henri Hubertus
  • Jessurun, J.
http://linked.open...vavai/riv/typAkce
http://linked.open...ain/vavai/riv/wos
  • 000183787600012
http://linked.open.../riv/zahajeniAkce
number of pages
http://purl.org/ne...btex#hasPublisher
  • Springer Netherlands
https://schema.org/isbn
  • 978-1-4020-1210-5
http://localhost/t...ganizacniJednotka
  • 21450
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