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Description
| - We present a system for designing geometric sculptures in semi-immersive virtual environment. The design of our application is based on polyhedra sculptures - the same idea that G. W. Hart used for his %22Sculptures from symmetrically arranged planar components%22. Our main contribution is the utilization of new interaction techniques. Thanks to a visualization method combining stereoscopy and classic rendering methods, users - artists have much better perception of complex spatial shape of the sculpture. Spatial, human-scale input provides intuitive way to manipulate and modify sculpture directly in the VE. This new working environment allows users to focus more on a designing task. In this paper we describe the a concept of polyhedra based sculptures, virtual environment and virtual tools for working with the shape of sculpture, interaction techniques and auxiliary elements for facilitation of a design process.
- We present a system for designing geometric sculptures in semi-immersive virtual environment. The design of our application is based on polyhedra sculptures - the same idea that G. W. Hart used for his %22Sculptures from symmetrically arranged planar components%22. Our main contribution is the utilization of new interaction techniques. Thanks to a visualization method combining stereoscopy and classic rendering methods, users - artists have much better perception of complex spatial shape of the sculpture. Spatial, human-scale input provides intuitive way to manipulate and modify sculpture directly in the VE. This new working environment allows users to focus more on a designing task. In this paper we describe the a concept of polyhedra based sculptures, virtual environment and virtual tools for working with the shape of sculpture, interaction techniques and auxiliary elements for facilitation of a design process. (en)
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Title
| - Virtual Environment for Designing Geometrical Sculptures
- Virtual Environment for Designing Geometrical Sculptures (en)
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skos:prefLabel
| - Virtual Environment for Designing Geometrical Sculptures
- Virtual Environment for Designing Geometrical Sculptures (en)
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skos:notation
| - RIV/00216224:14330/09:00037390!RIV11-MSM-14330___
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http://linked.open...avai/riv/aktivita
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http://linked.open...avai/riv/aktivity
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http://linked.open...vai/riv/dodaniDat
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http://linked.open...aciTvurceVysledku
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http://linked.open.../riv/druhVysledku
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http://linked.open...iv/duvernostUdaju
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http://linked.open...titaPredkladatele
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http://linked.open...dnocenehoVysledku
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http://linked.open...ai/riv/idVysledku
| - RIV/00216224:14330/09:00037390
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http://linked.open...riv/jazykVysledku
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http://linked.open.../riv/klicovaSlova
| - geometrical sculptures; virtual environment; human-computer interaction (en)
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http://linked.open.../riv/klicoveSlovo
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http://linked.open...ontrolniKodProRIV
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http://linked.open...v/mistoKonaniAkce
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http://linked.open...i/riv/mistoVydani
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http://linked.open...i/riv/nazevZdroje
| - Sigrad '09,The Annual Sigrad Conference, Special Theme: Visualization and Design
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http://linked.open...in/vavai/riv/obor
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http://linked.open...ichTvurcuVysledku
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http://linked.open...cetTvurcuVysledku
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http://linked.open...vavai/riv/projekt
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http://linked.open...UplatneniVysledku
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http://linked.open...iv/tvurceVysledku
| - Sochor, Jiří
- Chmelík, Jiří
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http://linked.open...vavai/riv/typAkce
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http://linked.open.../riv/zahajeniAkce
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issn
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number of pages
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http://purl.org/ne...btex#hasPublisher
| - Chalmers University of Technology
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http://localhost/t...ganizacniJednotka
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